Please use this identifier to cite or link to this item: http://thuvien.ued.udn.vn/handle/TVDHSPDN_123456789/56308
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dc.contributor.authorLee, Wei-Meng-
dc.date.accessioned2020-01-14T06:06:22Z-
dc.date.available2020-01-14T06:06:22Z-
dc.date.issued2012-
dc.identifier.urihttp://thuvien.ued.udn.vn/handle/TVDHSPDN_123456789/56308-
dc.description564 p.vi
dc.description.tableofcontentsCHAPTER 1: GETTING STARTED WITH ANDROID PROGRAMMING 1 CHAPTER 2: ACTIVITIES, FRAGMENTS, AND INTENTS CHAPTER 3: GETTING TO KNOW THE ANDROID USER INTERFACE CHAPTER 4: DESIGNING YOUR USER INTERFACE WITH VIEWS 159 CHAPTER 5: DISPLAYING PICTURES AND MENUS WITH VIEWS CHAPTER 6: DATA PERSISTENCE CHAPTER 7: CONTENT PROVIDERS 293 CHAPTER 8: MESSAGING CHAPTER 9: LOCATION-BASED SERVICES 351 CHAPTER 10: NETWORKING CHAPTER 11: DEVELOPING ANDROID SERVICES CHAPTER 12: PUBLISHING ANDROID APPLICATIONSvi
dc.language.isoenvi
dc.publisherJohn Wiley & Sonsvi
dc.titleBeginning Android™ 4 application development: in full colorvi
dc.typeBookvi
Appears in Collections:Computer science

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